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streams.OStorage.h

00001 /*----------------------------------------------------------------------------
00002   SWORD 2000 - Software With Objects for Rapid Development
00003   Copyright (C) 2003 Eric NICOLAS
00004   ----------------------------------------------------------------------------
00005   SWORD is free software; you can redistribute it and/or modify
00006   it under the terms of the GNU Lesser General Public License as published by
00007   the Free Software Foundation; either version 2 of the License, or
00008   (at your option) any later version.
00009 
00010   SWORD is distributed in the hope that it will be useful,
00011   but WITHOUT ANY WARRANTY; without even the implied warranty of
00012   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013   GNU Lesser General Public License for more details.
00014 
00015   You should have received a copy of the GNU Lesser General Public License
00016   along with SWORD; if not, write to the Free Software
00017   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018   --------------------------------------------------------------------------*/
00019 #ifndef _SWORD_STREAMS_OSTORAGE_
00020 #define _SWORD_STREAMS_OSTORAGE_
00021 
00022 namespace sword {
00023 
00025 
00038         class SWORDDECL OStorage {
00039         public:
00040                 OStorage();
00041                 ~OStorage();
00042 
00043                 void write(const void* buffer, word length);
00044                 void flush();
00045 
00046                 class WriteException : public Exception {};
00047                 class FlushException : public Exception {};
00048         };
00049 
00050   template<class OSTORAGE>
00051   class OStorageTraits {
00052   public:
00053     static inline void write1(OSTORAGE& storage, const void* buffer) { storage.write(buffer, 1); }
00054     static inline void write2(OSTORAGE& storage, const void* buffer) { storage.write(buffer, 2); }
00055     static inline void write4(OSTORAGE& storage, const void* buffer) { storage.write(buffer, 4); }
00056     static inline void write8(OSTORAGE& storage, const void* buffer) { storage.write(buffer, 8); }
00057   };
00058 
00059 } // namespace sword
00060 
00061 #include "sword.private/streams.OStorage.inl"
00062 
00063 #endif // _SWORD_STREAMS_OSTORAGE_

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