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streams.OStorageMemory.h

00001 /*----------------------------------------------------------------------------
00002   SWORD 2000 - Software With Objects for Rapid Development
00003   Copyright (C) 2003 Eric NICOLAS
00004   ----------------------------------------------------------------------------
00005   SWORD is free software; you can redistribute it and/or modify
00006   it under the terms of the GNU Lesser General Public License as published by
00007   the Free Software Foundation; either version 2 of the License, or
00008   (at your option) any later version.
00009 
00010   SWORD is distributed in the hope that it will be useful,
00011   but WITHOUT ANY WARRANTY; without even the implied warranty of
00012   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013   GNU Lesser General Public License for more details.
00014 
00015   You should have received a copy of the GNU Lesser General Public License
00016   along with SWORD; if not, write to the Free Software
00017   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018   --------------------------------------------------------------------------*/
00019 #ifndef _SWORD_STREAMS_OSTORAGEMEMORY_
00020 #define _SWORD_STREAMS_OSTORAGEMEMORY_
00021 
00022 #include "sword/streams.OStorage.h"
00023 
00024 namespace sword {
00025 
00027 
00031         class SWORDDECL OStorageMemory : public OStorage        {
00032                 void *buffer_;
00033                 word  length_;
00034                 word  pos_;
00035 
00036         public:
00037                 OStorageMemory(void *buffer, word length);
00038                 ~OStorageMemory();
00039 
00040                 // -- Implements OStorage
00041                 void write(const void* buffer, word length);
00042                 void flush();
00043 
00044     // --- Optimised versions
00045     void write1(const void* buffer);
00046     void write2(const void* buffer);
00047     void write4(const void* buffer);
00048     void write8(const void* buffer);
00049 
00050                 // -- Additional methods
00051                 word written() const;
00052                 void reset();
00053         };
00054 
00055   template<>
00056   class OStorageTraits<OStorageMemory> {
00057   public:
00058     static inline void write1(OStorageMemory& storage, const void* buffer) { storage.write1(buffer); }
00059     static inline void write2(OStorageMemory& storage, const void* buffer) { storage.write2(buffer); }
00060     static inline void write4(OStorageMemory& storage, const void* buffer) { storage.write4(buffer); }
00061     static inline void write8(OStorageMemory& storage, const void* buffer) { storage.write8(buffer); }
00062   };
00063 
00064 } // namespace sword
00065 
00066 #include "sword.private/streams.OStorageMemory.inl"
00067 
00068 #endif // _SWORD_STREAMS_OSTORAGEMEMORY_

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