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streams.IStorageMemory.h

00001 /*----------------------------------------------------------------------------
00002   SWORD 2000 - Software With Objects for Rapid Development
00003   Copyright (C) 2003 Eric NICOLAS
00004   ----------------------------------------------------------------------------
00005   SWORD is free software; you can redistribute it and/or modify
00006   it under the terms of the GNU Lesser General Public License as published by
00007   the Free Software Foundation; either version 2 of the License, or
00008   (at your option) any later version.
00009 
00010   SWORD is distributed in the hope that it will be useful,
00011   but WITHOUT ANY WARRANTY; without even the implied warranty of
00012   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013   GNU Lesser General Public License for more details.
00014 
00015   You should have received a copy of the GNU Lesser General Public License
00016   along with SWORD; if not, write to the Free Software
00017   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018   --------------------------------------------------------------------------*/
00019 #ifndef _SWORD_STREAMS_ISTORAGEMEMORY_
00020 #define _SWORD_STREAMS_ISTORAGEMEMORY_
00021 
00022 #include "sword/streams.IStorage.h"
00023 
00024 namespace sword {
00025 
00026         class SWORDDECL IStorageMemory : public IStorage {
00027                 const void *buffer_;
00028                 word  length_;
00029                 word  pos_;
00030 
00031         public:
00032                 IStorageMemory(const void *buffer, word length);
00033                 ~IStorageMemory();
00034 
00035                 // -- Implements IStorage
00036                 word read(void* buffer, word length);
00037 
00038     // -- Optimised versions
00039     word read1(void* buffer);
00040     word read2(void* buffer);
00041     word read4(void* buffer);
00042     word read8(void* buffer);
00043 
00044                 // -- Additional methods
00045                 word read() const;
00046                 void reset();
00047         };
00048 
00049   template<>
00050   class IStorageTraits<IStorageMemory> {
00051   public:
00052     static inline word read1(IStorageMemory& storage, void* buffer) { return storage.read1(buffer); }
00053     static inline word read2(IStorageMemory& storage, void* buffer) { return storage.read2(buffer); }
00054     static inline word read4(IStorageMemory& storage, void* buffer) { return storage.read4(buffer); }
00055     static inline word read8(IStorageMemory& storage, void* buffer) { return storage.read8(buffer); }
00056   };
00057 
00058 } // namespace sword
00059 
00060 #include "sword.private/streams.IStorageMemory.inl"
00061 
00062 #endif // _SWORD_STREAMS_ISTORAGEMEMORY_

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