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log.LogMediaManager.h

00001 /*----------------------------------------------------------------------------
00002   SWORD 2000 - Software With Objects for Rapid Development
00003   Copyright (C) 2003 Eric NICOLAS
00004   ----------------------------------------------------------------------------
00005   SWORD is free software; you can redistribute it and/or modify
00006   it under the terms of the GNU Lesser General Public License as published by
00007   the Free Software Foundation; either version 2 of the License, or
00008   (at your option) any later version.
00009 
00010   SWORD is distributed in the hope that it will be useful,
00011   but WITHOUT ANY WARRANTY; without even the implied warranty of
00012   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013   GNU Lesser General Public License for more details.
00014 
00015   You should have received a copy of the GNU Lesser General Public License
00016   along with SWORD; if not, write to the Free Software
00017   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018   --------------------------------------------------------------------------*/
00019 #ifndef _SWORD_LOG_LOGMEDIAMANAGER_
00020 #define _SWORD_LOG_LOGMEDIAMANAGER_
00021 
00022 #include "sword/log.Log.h"
00023 #include "sword/log.LogMedia.h"
00024 #include "ace/Singleton.h"
00025 #include <map>
00026 
00027 
00028 namespace sword {
00029 
00030         class SWORDDECL LogMediaManager {
00031                 public:
00032                         inline LogMediaManager();
00033                         inline ~LogMediaManager();
00034 
00035                         void onLog(const Log::Entry &entry);
00036 
00037                         bool active(Log::Level level);
00038 
00039                         void registerMedia(Log::Level level1, Log::Level level2, PLogMedia media);
00040 
00041                 private:
00042                         struct LogMediaEntry {
00043                                 Log::Level level1_;
00044                                 Log::Level level2_;
00045                                 PLogMedia  media_;
00046                         };
00047                         typedef std::map<std::string, LogMediaEntry> LogMedias;
00048                         LogMedias        logMedias_;
00049                         bool             active_[Log::NOTUSED];
00050                         ACE_Thread_Mutex mutex_;
00051         };
00052         typedef ACE_Singleton<LogMediaManager, ACE_Thread_Mutex> TheLogMediaManager;
00053 
00054 } // namespace sword
00055 
00056 #include "sword.private/log.LogMediaManager.inl"
00057 
00058 #endif // _SWORD_LOG_LOGMEDIAMANAGER_

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